By popular demand, AsGamer is ready to start a new series dedicated to developing a flash game from the ground up. We’re talking everything: the preloader, the menus, the game, game over, highscore, all that. Now of course, we may take advantage of some already developed systems. For example, we’ll probably use MochiAds LeaderBoard to setup our highscores. However, by the time this series is complete you’ll be able to go through all the steps to create and spread your flash game around the web.
March 31st, 2009 | Tutorials | 6 Comments »
ActionScript 3.0 (AS3) Coding Standards
If you are going to be good programmer, you probably should follow some standards. While this link says it’s Flex SDK coding conventions, it’s completely written for ActionScript 3.0. It’s the standard, so like it or not, it’s probably a good idea to follow it or at least attempt to follow it.
http://opensource.adobe.com/wiki/display/flexsdk/Coding+Conventions
February 5th, 2009 | Inspiration | No Comments »





file not found?…why did you remove it?, i needed something there, and i dont care if its not...
ok Par, theres something wrong with the stinger.as code on paragraph 3. I seem to get 5 errors on the...
YAY, finally finished ,trial and error. After doing this 4 times, getting it right and then mess it up...
Is there a way to pause the game and show a menu?…