Posts Tagged ‘as3’
 

newsimage
1
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News

AS Gamer Launches Forums

Posted March 5, 2009 by Par

Hey guys, today AS Gamer launched our forums. Definitely go sign up and start posting. The more feedback we get from you the better we can grow the site, with more tutorials and goodies!

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secureswf-tn
23
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News

Why and How to Encrypt Your Flash SWF

Posted June 23, 2009 by Par

So you just finished your first flash game, it’s excellent, at least you think so. I mean you put hours on top of hours into it. Your eyes have been bloodshot and you’ve pulled your hair out more than once. Needless to say, you’ve worked hard and you are incredibly proud of it (But your ego is in check, you’re not arrogant or anything :D ). So you send your game off to be spread virally around the internet and it’s doing amazing!!! You’re making all kinds of money on your advertising, then a week later some guy comes out with your game and new graphics… better graphics. But it’s the same game, seriously to the last detail it works almost the exact same way. You’re the victim of someone decompiling your game and stealing your source code! You’re game loses popularity and you just lost a lot of hard work and money!

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cg-tn-2
37
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Tutorials

Making a Complete Flash Game: Creating & Understanding the Preloader

Posted April 7, 2009 by Par

We’re going to talk about the first thing you see in every good flash game you’ve played, the preloader. Without the preloader your audience will likely leave your game after staring at a blank screen for too long. So the feedback given from a preloader that tells the user, “Hey, the game is loading. Be cool wait a second and we’ll be ready to go” is vital. And since this is the largest single page tutorial on As Gamer to date, you’ll definitely get the information you need.

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mousecontrols2
9
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Tutorials

AS3 Character Movement: Following Mouse with Easing

Posted February 27, 2009 by Par

Honestly this is an addendum to the previous tutorial in this series. This is a simple adjustment to the code we have already wrote but it will give us character movement that eases towards the mouse position instead of keeping a constant speed. It’s a relatively useful effect, I used it in one of my games, Entropy, for the opponent’s paddle movement. So here we go, let’s make our character follow the mouse easing its way into the position.

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basics4_tn
29
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Tutorials

AS3 Flash Games for Beginners: Using Frame Labels and Art Tweening

Posted February 18, 2009 by Par

If you like using MovieClips to animate your artwork in flash then this is a great method for doing it. Not only for Flash Games but for any project in which you have an object that needs to undergo different animations based on conditions. However, this will work perfectly for our Flash Game. So this time in the series we are going to make our Stinger Ship EXPLODE when it gets hit by a bullet.

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