AS Gamer Limelight Tutorial

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An Even Better AS3 OOP Flash Custom Cursor In the last tutorial we created a custom cursor, in this tutorial we'll address some issue...

AS Gamer Spotlight Tutorials

What People are Saying about AS Gamer

  • Ramen Studios:
    file not found?…why did you remove it?, i needed something there, and i dont care if its not...
  • Ramen Studios:
    ok Par, theres something wrong with the stinger.as code on paragraph 3. I seem to get 5 errors on the...
  • Ramen Studios:
    YAY, finally finished ,trial and error. After doing this 4 times, getting it right and then mess it up...
  • Ramen Studios:
    Is there a way to pause the game and show a menu?…

A Review: SWF & FLV Toolbox 4

Today, the fine folks at Eltima Software have provided me with their cool new version of their product SWF & FLV Toolbox 4. At first when they came to me asking me to review it, I kindly turned them down. I mean, what’s this product going to do for a game developer. I couldn’t see it. How in the world am I going to use this? They quickly responded telling me some of the features in more detail. And at that point I was sold.

March 11th, 2010 | News | 3 Comments »

Using 9-Slice Scaling to Retain Shape while Resizing

So what is 9-Slice Scaling? Well, it’s a way of dividing a MovieClip up into 9 seperate pieces in order to maintain the shape of the corners and repeat the sides. This will be a quick tutorial that will explain to you exactly how it works. I may refer to it from time to time as a scale9 grid. I’ve heard it called each so just remember that a 9-slice scaling MovieClip is the same a scale9 grid MovieClip.

April 2nd, 2009 | Quick Tips | 5 Comments »

Seven Flash Games with Great Splash Menu Screens

I’m not going to say steal someone else’s ideas, but I will say using them for inspiration is genius. And that’s what we’re doing with these seven great flash game menu screens. From clean simplicity to excellent tertiary animation these games have something special in the way they first present themselves. When you’re trying to influence someone to look at (and hopefully play) your game, first impressions are important. So use these guys as inspiration for some great splash screens.

March 16th, 2009 | Inspiration | No Comments »

Using Tweener in AS3 to Move Objects

Maybe you’re entirely new to this Tweener thing. Wondering what it is or why in the world you would ever want to use it. Let me give you a list of things you can use Tweener for:

fading in and out any Display Object (MovieClip, TextField, Graphic)
scaling an object up and down or in and out over time.
moving an object across the screen with easing over time.
creating a timer.
rotating an object with easing over time.

March 11th, 2009 | Freebies | 10 Comments »

AS3 Flash Games for Beginners: Using Frame Labels and Art Tweening

If you like using MovieClips to animate your artwork in flash then this is a great method for doing it. Not only for Flash Games but for any project in which you have an object that needs to undergo different animations based on conditions. However, this will work perfectly for our Flash Game. So this time in the series we are going to make our Stinger Ship EXPLODE when it gets hit by a bullet.

February 18th, 2009 | Tutorials | 18 Comments »