In The Spotlight


asteriods2thumb
Tutorials

Asteroids Style Movement… Now with Firing Lasers

Posted  November 17, 2009  by  Par

A few months ago I wrote a series on character movement. As a part of that series we discussed developing the movement for a spaceship shooter like Asteroids. Since then I’ve had multiple requests for how to make the ship fire bullets. No problem! This one is simple, super simple, you may smack yourself to the head repetitively with an iron stick for not thinking of it. But if you don’t have an iron stick, no problem, we’ll get this all squared away and you’ll be on your way to solving this sort of issue with ease from now on.

Full Story »

thepuff-tn
Tutorials

Graphic Design – Making Smoke in Flash

Posted  July 1, 2009  by  Par

What good is smoke? Let’s think for a second. What produces smoke? Failing mechanical equipment, grenades, guns, volcanoes, factories, fires, vehicles, and probably a million other things. So does your Flash game need smoke, well, that’s for your to decide. But the fact of the matter is we can produce some rather convincing smoke with [...]

Full Story »

cc-tn2
Tutorials

An Even Better AS3 OOP Flash Custom Cursor

Posted  March 26, 2009  by  Par

In the last tutorial we created a custom cursor, in this tutorial we’ll address some issues that will make our cursor a lot more useful! Today we’ll learn to make the cursor disappear when the mouse leaves the flash window area and reappear on the return. At the same time we’ll set it up to react correctly during a right click and most importantly maintain it’s position at the top of the stage. This way newly added MovieClips will not be able to appear on top of our cursor.

Full Story »

basics1_tn
Tutorials

AS3 Flash Games for Beginners: Adding Library Objects to Stage with AS3

Posted  February 5, 2009  by  Par

This is the first series on As Gamer that will take you through the basics of ActionScript 3.0 Development of a Flash Game. The goal is to give you a fundamental overview of using Flash CS3 or better to develop a game. If you are not a programmer follow along closely and I’ll try to make everything relatively simple. However, if understanding the reasoning behind conditional statements is not obvious, you may want to look into purchasing a programming book at your local bookstore. That said, this series will be very simple, but extremely effective at teaching you the principles behind the average flash game.

Full Story »

 
 

basics1_tn
61
comments
Tutorials

AS3 Flash Games for Beginners: Adding Library Objects to Stage with AS3

Posted  February 5, 2009  by  Par

This is the first series on As Gamer that will take you through the basics of ActionScript 3.0 Development of a Flash Game. The goal is to give you a fundamental overview of using Flash CS3 or better to develop a game. If you are not a programmer follow along closely and I’ll try to make everything relatively simple. However, if understanding the reasoning behind conditional statements is not obvious, you may want to look into purchasing a programming book at your local bookstore. That said, this series will be very simple, but extremely effective at teaching you the principles behind the average flash game.

Full Story »

secureswf-tn
23
comments
News

Why and How to Encrypt Your Flash SWF

Posted  June 23, 2009  by  Par

So you just finished your first flash game, it’s excellent, at least you think so. I mean you put hours on top of hours into it. Your eyes have been bloodshot and you’ve pulled your hair out more than once. Needless to say, you’ve worked hard and you are incredibly proud of it (But your ego is in check, you’re not arrogant or anything :D ). So you send your game off to be spread virally around the internet and it’s doing amazing!!! You’re making all kinds of money on your advertising, then a week later some guy comes out with your game and new graphics… better graphics. But it’s the same game, seriously to the last detail it works almost the exact same way. You’re the victim of someone decompiling your game and stealing your source code! You’re game loses popularity and you just lost a lot of hard work and money!

Full Story »

basics1_tn
21
comments
Tutorials

AS3 Flash Games for Beginners: More Advanced Character Movement

Posted  February 7, 2009  by  Par

It’s easy to setup simple character movement based on keypresses, we’re going to take it a step farther. Don’t worry this is still easy but this time around we are going to add velocities in x and y directions that will be affected by “friction” and your keypresses… The end result will be a much smoother movement for our spaceship.

Full Story »

inspirationimage
6
comments
Inspiration

Contest – What can you do in 25 lines of ActionScript?

Posted  February 25, 2009  by  Par

So what if I said, I’m going to have a contest… an ActionScript programming contest. The goal is to make something truly extraordinary, something that makes you get up and a say wow, that’s amazing. But then I throw in a catch… you only get 25 lines of ActionScript to write the whole program. That’s what kp from 25lines.com said and the results, well, they are amazing. Click the links below and check it out. At least two of the entries are games so you definitely want to give them a good look over.

Full Story »

cg-tn-3
13
comments
Tutorials

Making a Complete Flash Game: Prerolling Sponsor Ads and Your Logo

Posted  April 13, 2009  by  Par

One of the number one ways you can make money off your Flash game is to get a sponsor. One of the number one ways to get a sponsor is http://flashgamelicense.com. That said, if you get a sponsor they are going to want their advertisement at the beginning of your Flash game. Now honestly, this is probably one of the simplest things you can do with Flash. I mean all we are doing is showing their advertisement, which is likely a MovieClip, and then jumping on to our game. But the thing is, you could sell your game to multiple sponsors. You are going to need a quick and easy way to show of the sponsors advertisement and your advertisement without having to change your whole game every time. So today we are going to write a quick simple class to go through and play all our sponsor and credit MovieClips before our game starts.

Full Story »