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	<title>Comments on: Creating an AS3 Object Oriented Custom Cursor</title>
	<atom:link href="http://asgamer.com/2009/creating-an-as3-object-oriented-custom-cursor/feed" rel="self" type="application/rss+xml" />
	<link>http://asgamer.com/2009/creating-an-as3-object-oriented-custom-cursor</link>
	<description>Learn to Make Flash Games, Applications, and Websites</description>
	<lastBuildDate>Fri, 16 Dec 2011 19:32:19 +0000</lastBuildDate>
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		<title>By: Louis</title>
		<link>http://asgamer.com/2009/creating-an-as3-object-oriented-custom-cursor/comment-page-1#comment-6153</link>
		<dc:creator>Louis</dc:creator>
		<pubDate>Tue, 08 Nov 2011 16:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=350#comment-6153</guid>
		<description>Hello,

The scripts themselves work on their own, but when I tried to apply this to a current project, it caused the frames to jump all over the place and I get a massive amount of errors that say the same thing. 

1046: Type was not found or was not a compile-time constant: MouseEvent.

How do I fix this?</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>The scripts themselves work on their own, but when I tried to apply this to a current project, it caused the frames to jump all over the place and I get a massive amount of errors that say the same thing. </p>
<p>1046: Type was not found or was not a compile-time constant: MouseEvent.</p>
<p>How do I fix this?</p>
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	<item>
		<title>By: Create</title>
		<link>http://asgamer.com/2009/creating-an-as3-object-oriented-custom-cursor/comment-page-1#comment-6057</link>
		<dc:creator>Create</dc:creator>
		<pubDate>Wed, 31 Aug 2011 22:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=350#comment-6057</guid>
		<description>Very good tutorials, Thanks. But I am looking for a code to change the cursor when the Mouse is down.</description>
		<content:encoded><![CDATA[<p>Very good tutorials, Thanks. But I am looking for a code to change the cursor when the Mouse is down.</p>
]]></content:encoded>
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	<item>
		<title>By: Marka</title>
		<link>http://asgamer.com/2009/creating-an-as3-object-oriented-custom-cursor/comment-page-1#comment-5651</link>
		<dc:creator>Marka</dc:creator>
		<pubDate>Wed, 16 Mar 2011 21:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=350#comment-5651</guid>
		<description>Where the author says: and set the class to “com.asgamer.cursor.Cursor.”

Do not add the final period. I was getting a : Error #1065: Variable  is not defined, until I removed it.</description>
		<content:encoded><![CDATA[<p>Where the author says: and set the class to “com.asgamer.cursor.Cursor.”</p>
<p>Do not add the final period. I was getting a : Error #1065: Variable  is not defined, until I removed it.</p>
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	<item>
		<title>By: WJ</title>
		<link>http://asgamer.com/2009/creating-an-as3-object-oriented-custom-cursor/comment-page-1#comment-5070</link>
		<dc:creator>WJ</dc:creator>
		<pubDate>Thu, 24 Jun 2010 13:51:38 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=350#comment-5070</guid>
		<description>And how can I change the displayed custom cursor in several states, like Mouse_Down and Mouse_Over?</description>
		<content:encoded><![CDATA[<p>And how can I change the displayed custom cursor in several states, like Mouse_Down and Mouse_Over?</p>
]]></content:encoded>
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	<item>
		<title>By: Alf</title>
		<link>http://asgamer.com/2009/creating-an-as3-object-oriented-custom-cursor/comment-page-1#comment-4773</link>
		<dc:creator>Alf</dc:creator>
		<pubDate>Fri, 05 Mar 2010 10:07:16 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=350#comment-4773</guid>
		<description>Have you considered using the function startdrag() instead of creating a MOUSE_MOVE event listener? I would like to hear your opinion about this (if its better or worse). Thanks for all your great tutorials =)</description>
		<content:encoded><![CDATA[<p>Have you considered using the function startdrag() instead of creating a MOUSE_MOVE event listener? I would like to hear your opinion about this (if its better or worse). Thanks for all your great tutorials =)</p>
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	<item>
		<title>By: ApplyCreditCards</title>
		<link>http://asgamer.com/2009/creating-an-as3-object-oriented-custom-cursor/comment-page-1#comment-2519</link>
		<dc:creator>ApplyCreditCards</dc:creator>
		<pubDate>Thu, 28 May 2009 21:19:46 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=350#comment-2519</guid>
		<description>da best. Keep it going! Thank you</description>
		<content:encoded><![CDATA[<p>da best. Keep it going! Thank you</p>
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	<item>
		<title>By: Par</title>
		<link>http://asgamer.com/2009/creating-an-as3-object-oriented-custom-cursor/comment-page-1#comment-133</link>
		<dc:creator>Par</dc:creator>
		<pubDate>Wed, 25 Mar 2009 20:38:31 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=350#comment-133</guid>
		<description>Good points. Things I didn&#039;t think about :D I&#039;ll update it</description>
		<content:encoded><![CDATA[<p>Good points. Things I didn&#8217;t think about <img src='http://asgamer.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  I&#8217;ll update it</p>
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		<title>By: Attila K.</title>
		<link>http://asgamer.com/2009/creating-an-as3-object-oriented-custom-cursor/comment-page-1#comment-132</link>
		<dc:creator>Attila K.</dc:creator>
		<pubDate>Wed, 25 Mar 2009 20:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=350#comment-132</guid>
		<description>Thanks for the tutorial, very helpful.
However I noticed some things that could be added to improve this. Use the MOUSE_LEAVE event to remove the child when you leave the stage, and hide the mouse when you right click, and if a movieclip is added to the stage it will cover up the mouse.
Just some suggestions, great tutorial btw!</description>
		<content:encoded><![CDATA[<p>Thanks for the tutorial, very helpful.<br />
However I noticed some things that could be added to improve this. Use the MOUSE_LEAVE event to remove the child when you leave the stage, and hide the mouse when you right click, and if a movieclip is added to the stage it will cover up the mouse.<br />
Just some suggestions, great tutorial btw!</p>
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