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	<title>Comments on: AS3 Flash Games for Beginners: Learn How to Make Enemies with Basic AI!!!</title>
	<atom:link href="http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/feed" rel="self" type="application/rss+xml" />
	<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai</link>
	<description>Learn to Make Flash Games, Applications, and Websites</description>
	<lastBuildDate>Fri, 16 Dec 2011 19:32:19 +0000</lastBuildDate>
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	<item>
		<title>By: Chadworthy</title>
		<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/comment-page-1#comment-6209</link>
		<dc:creator>Chadworthy</dc:creator>
		<pubDate>Fri, 18 Nov 2011 05:32:23 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=162#comment-6209</guid>
		<description>I&#039;ve been following you excellent tutorial and I&#039;ve had to resort to copying all of your code to the exact character because of one error that has continued to pop up, although my entire project is exactly the same as yours.  


TypeError: Error #1009: Cannot access a property or method of a null object reference.
	at StingerBullet/loop()


The problem is in this line:


private var target:Ship;


For some reason this isn&#039;t picking up the target!
I&#039;ve traced the Ship and it is working and I&#039;ve spent three days making sure that every bit of code is correct and just like yours, and for some reason the target just isn&#039;t working.
If I could get past this it would be wonderful and I would appreciate your help, because I have LOVED your tutorial thus far.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been following you excellent tutorial and I&#8217;ve had to resort to copying all of your code to the exact character because of one error that has continued to pop up, although my entire project is exactly the same as yours.  </p>
<p>TypeError: Error #1009: Cannot access a property or method of a null object reference.<br />
	at StingerBullet/loop()</p>
<p>The problem is in this line:</p>
<p>private var target:Ship;</p>
<p>For some reason this isn&#8217;t picking up the target!<br />
I&#8217;ve traced the Ship and it is working and I&#8217;ve spent three days making sure that every bit of code is correct and just like yours, and for some reason the target just isn&#8217;t working.<br />
If I could get past this it would be wonderful and I would appreciate your help, because I have LOVED your tutorial thus far.</p>
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	<item>
		<title>By: futureProgrammer</title>
		<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/comment-page-1#comment-6063</link>
		<dc:creator>futureProgrammer</dc:creator>
		<pubDate>Wed, 14 Sep 2011 05:02:11 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=162#comment-6063</guid>
		<description>I am trying to get the enemies to generate at a stage width of 800. I have used your example, but the mines are generating in the middle of the stage. Otherwise it works just fine. Thanks.</description>
		<content:encoded><![CDATA[<p>I am trying to get the enemies to generate at a stage width of 800. I have used your example, but the mines are generating in the middle of the stage. Otherwise it works just fine. Thanks.</p>
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	</item>
	<item>
		<title>By: Marcinkonys</title>
		<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/comment-page-1#comment-5570</link>
		<dc:creator>Marcinkonys</dc:creator>
		<pubDate>Sun, 06 Mar 2011 20:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=162#comment-5570</guid>
		<description>This is the best tutorial on making games I have found so far. It&#039;s really easy to follow. I guess I&#039;ll print it out and examine all the code later (at school, that is :D)

Thanks a lot!</description>
		<content:encoded><![CDATA[<p>This is the best tutorial on making games I have found so far. It&#8217;s really easy to follow. I guess I&#8217;ll print it out and examine all the code later (at school, that is <img src='http://asgamer.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> )</p>
<p>Thanks a lot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DE2JAY</title>
		<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/comment-page-1#comment-5294</link>
		<dc:creator>DE2JAY</dc:creator>
		<pubDate>Wed, 17 Nov 2010 06:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=162#comment-5294</guid>
		<description>Thank you!

my game is here:
apps.facebook.com/billijackson/</description>
		<content:encoded><![CDATA[<p>Thank you!</p>
<p>my game is here:<br />
apps.facebook.com/billijackson/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JestaBlunt</title>
		<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/comment-page-1#comment-5285</link>
		<dc:creator>JestaBlunt</dc:creator>
		<pubDate>Fri, 05 Nov 2010 18:07:28 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=162#comment-5285</guid>
		<description>ok, found the problem...name the class-path of the movieclip &quot;com.asplayer.basics1.StingerBullet&quot; instead of &quot;com.asgamer.basics1.StingerBullet&quot; ... thx to trace i noticed that the code is all performed 100% correctly, so the only problem could be with the graphics... ;) learning by doing...

peace jesta</description>
		<content:encoded><![CDATA[<p>ok, found the problem&#8230;name the class-path of the movieclip &#8220;com.asplayer.basics1.StingerBullet&#8221; instead of &#8220;com.asgamer.basics1.StingerBullet&#8221; &#8230; thx to trace i noticed that the code is all performed 100% correctly, so the only problem could be with the graphics&#8230; <img src='http://asgamer.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  learning by doing&#8230;</p>
<p>peace jesta</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JestaBlunt</title>
		<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/comment-page-1#comment-5284</link>
		<dc:creator>JestaBlunt</dc:creator>
		<pubDate>Fri, 05 Nov 2010 17:55:34 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=162#comment-5284</guid>
		<description>hi,

i am back for learning, my enemies refuse to shoot, but i have to go through it first before complaining ;) i am sure, with your wonderfull tutorial, its just a time-problem to find the solution...so thanx a lot, i am at debugging :P
cya on the next page when finished

peace
jesta</description>
		<content:encoded><![CDATA[<p>hi,</p>
<p>i am back for learning, my enemies refuse to shoot, but i have to go through it first before complaining <img src='http://asgamer.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  i am sure, with your wonderfull tutorial, its just a time-problem to find the solution&#8230;so thanx a lot, i am at debugging <img src='http://asgamer.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /><br />
cya on the next page when finished</p>
<p>peace<br />
jesta</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vedat</title>
		<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/comment-page-1#comment-5224</link>
		<dc:creator>vedat</dc:creator>
		<pubDate>Mon, 13 Sep 2010 18:24:32 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=162#comment-5224</guid>
		<description>wwooovv  this perfect tutorial thank you for much</description>
		<content:encoded><![CDATA[<p>wwooovv  this perfect tutorial thank you for much</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vedat</title>
		<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/comment-page-1#comment-5218</link>
		<dc:creator>vedat</dc:creator>
		<pubDate>Wed, 08 Sep 2010 23:17:52 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=162#comment-5218</guid>
		<description>Many thanks for this tutorial, 
I can Try this it...</description>
		<content:encoded><![CDATA[<p>Many thanks for this tutorial,<br />
I can Try this it&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: paslanmaz çelik</title>
		<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/comment-page-1#comment-5207</link>
		<dc:creator>paslanmaz çelik</dc:creator>
		<pubDate>Wed, 25 Aug 2010 13:42:54 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=162#comment-5207</guid>
		<description>How many years do you get photoshop design ?</description>
		<content:encoded><![CDATA[<p>How many years do you get photoshop design ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dandandan</title>
		<link>http://asgamer.com/2009/as3-flash-games-for-beginners-how-to-make-enemies-with-basic-ai/comment-page-1#comment-5187</link>
		<dc:creator>Dandandan</dc:creator>
		<pubDate>Fri, 23 Jul 2010 08:23:47 +0000</pubDate>
		<guid isPermaLink="false">http://asgamer.com/?p=162#comment-5187</guid>
		<description>Actually, may I ask where and if you explain this stageRef property? I would like to try and implement this to my game it seems an amazing way to monitor all kinds of interactions between different classes. Such as, the way you create a variable of the ship and call it target in the Stinger class. I&#039;m not sure why this doesn&#039;t work for me in a hitTestObject listener I am creating; other than not using this stageRef property.</description>
		<content:encoded><![CDATA[<p>Actually, may I ask where and if you explain this stageRef property? I would like to try and implement this to my game it seems an amazing way to monitor all kinds of interactions between different classes. Such as, the way you create a variable of the ship and call it target in the Stinger class. I&#8217;m not sure why this doesn&#8217;t work for me in a hitTestObject listener I am creating; other than not using this stageRef property.</p>
]]></content:encoded>
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